[Public] Object=(Name=IpDrv.UpdateServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.MasterServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.CompressCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.DecompressCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=IpDrv.TcpNetDriver,Class=Class,MetaClass=Engine.NetDriver) Object=(Name=IpDrv.UdpBeacon,Class=Class,MetaClass=Engine.Actor) Preferences=(Caption="Rete",Parent="Opzioni avanzate") Preferences=(Caption="Gioco su rete TCP/IP",Parent="Rete",Class=IpDrv.TcpNetDriver) Preferences=(Caption="Segnale server",Parent="Rete",Class=IpDrv.UdpBeacon,Immediate=True) [UpdateServerCommandlet] HelpCmd=updateserver HelpOneLiner=Gestisce le richieste di aggiornamento automatico dell'Unreal Engine. HelpUsage=updateserver [-option...] [parm=value] HelpParm[0]=ConfigFile HelpDesc[0]=Configuration file to use. Default: UpdateServer.ini [MasterServerCommandlet] HelpCmd=masterserver HelpOneLiner=Mantiene la lista principale dei server. HelpUsage=masterserver [-option...] [parm=value] HelpParm[0]=ConfigFile HelpDesc[0]=Configuration file to use. Default: MasterServer.ini [CompressCommandlet] HelpCmd=compress HelpOneLiner=Comprime un pacchetto di Unreal per lo scaricamento automatico. Verrą creato un file con estensione .uz. HelpUsage=compress File1 [File2 [File3 ...]] HelpParm[0]=Files HelpDesc[0]=The wildcard or file names to compress. [DecompressCommandlet] HelpCmd=decompress HelpOneLiner=Decomprime un file compresso con ucc compress. HelpUsage=decompress CompressedFile HelpParm[0]=CompressedFile HelpDesc[0]=The .uz file to decompress. [TcpNetDriver] ClassCaption="Gioco in rete TCP/IP" [UdpBeacon] ClassCaption="Segnale LAN del server"